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Search for 'Interview: Dana Bruno of BrunoReport.net' returned 10 results.

Interview: NBA 2K6 on Launch Day
game: NBA 2K6
interview | 11/16/05 | Aaron Stanton
Jeff Thomas of 2K Sports and Visual Concepts took a moment to talk with us about NBA 2K6 for the Xbox 360. On the eve of the 360\'s launch, this is the last chance developers have to throw in a good word before the games hit the market and suddenly have to stand on their own. We take a closer look at NBA 2K6, what things have changed, what things have not, and what you\'re going to want to look for when this title hits your hot new console.
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Interview: The Story Behind Amped 3
game: Amped 3
interview | 11/16/05 | Aaron Stanton
The Xbox 360 is only days away from making its way into your home (if you\'re lucky), and the development community is collectively holding their breaths. In the last minutes before the first reviews begin showing up for games on Microsoft\'s new system, there\'s just a little bit of time for developers to say a word or two about their games before everyone gets a go at them. We take a moment to talk with Indie Built\'s Aaron Connors, Amped 3\'s Story Director, about one of the 360\'s first sports titles.
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Me Lean Like Persian Prince, You Buff Like Conan: Part III
Articles Archive | 11/27/04 | Aaron Stanton
















The KiloWatt is an all-system controller designed to make those best selling games of the season work to shrink our wastline instead of expand it. Can you get fit and play at the same time? Any game you want? The Kilowatt seems to think you can.


This is part III of GF!'s KiloWatt coverage, a humorous and informative series on the effectiveness of the Kilowatt as a gaming device and an exercise machine. Ready in time for the Christmas season, it's a read for everyone who loves games, loves a gamer, or is just worried about the extra bulge.



Make sure to start at the begining:


Part I: Introduction

Part II: E3 Hands-on

Part III: First Impressions

Part IV: Final Review






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Interview: Adam Mateljan, CEO TerraForge
interview | 08/03/03 | Shawn Rider
GF! has the scoop on some of the most intriguing new technology we\'ve seen in awhile. TerraForge is a young company, but they have big plans to revolutionize gaming. With their trifecta of technologies--the Asgard Gaming Community, ODIN Game Network, and Valhalla Game Engine--they plan on bringing multiplatfom interoperability into the mainstream. Start a game on your PS2, save it, head to work and load it up on your PDA, save it again, then resume your game over lunch break on your PC. Our interview with TerraForge CEO Adam Mateljan should get you good and interested. Click here for the interview.
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Interview: Bill Wohnoutka, Director of Commercial Development for Level 3
interview | 04/09/03 | Shawn Rider
Level 3 is one of those companies you don\'t hear about very often. They supply the equipment and technologies that make our online games go, and they\'ve had a hand in some of the most successful online gaming endeavors of the past several years. We got a chance to sit down with Bill Wohnoutka to help us figure out just what these folks do and why we care. Click here for the whole story behind the scenes.
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INTERVIEW: Roman Kremlicka, VP of Wootsoft
interview | 02/08/03 | Aaron Stanton
Wootsoft has a new idea: How about a massively multiplayer online RPG that combines various action elements and, most importantly, looks really, really pretty? Iritor Online promises to deliver stunning visuals and compelling gameplay. To find out more, our man Aaron spoke to Roman Kremlicka, VP of Wootsoft. Click for interview.
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Interview: Davor Tomicic, Game and Level Designer for Croteam
game: Interview: Davor Tomicic, Game and Level Designer for Croteam
interview | 11/13/02 | GF! Back Catalogue 10/2004 => 1995
he Xbox version of Serious Sam released yesterday, and man does it look sweet. A cult classic on the PC, Serious Sam is sure to find an audience on the Xbox, especially with sweet new extras and graphics. We got a hold of two interviews regarding the game: David Nottingham is a producer for Gotham Games and very excited about Serious Sam. Davor Tomicic is a game and level designer for Croteam and proves that those Croatians are wacky. Read on!
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Interview: Dana Bruno of BrunoReport.net
game: Interview: Dana Bruno of BrunoReport.net
interview | 11/12/02 | Shawn Rider
Dana Bruno has had an illustrious career as an independent journalist working for the indy online news site, Newsdogs.com. She has been running her own site, BrunoReport.net, for awhile now and has recently become involved with the high-profile Search 4 E case. We were fortunate to have a chance to ask Bruno some questions about her history and her current investigation.
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INTERVIEW - Dana Bruno of BrunoReport.net
Articles Archive | 11/12/02 | GF! Back Catalogue 10/2004 => 1995
Dana Bruno runs the one-woman-show, The Bruno Report (www.brunoreport.net), which has been getting more than a little notice recently due to her high profile involvement in the Search 4 E. Search 4 E (www.search4e.org) is a project underway from True Crime Press to utilize Websurfing civillians to help solve the mystery of what happened to the even more mysterious "E" (Ed Sobian, Eric Sobel, or Emil Sobiak, take your pick). Currently there is reluctance in the law enforcement community to take up the missing persons case, largely due to the fact that it is hard to determine whether E was kidnapped or ran away, so in a move spearheaded by James Pitt (the well-known author) and True Crime Press, private investigators have been brought in. The allure of large amounts of money and valuable items found by professional and amateur investigators researching the case has helped generate serious interest.
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Interview: Richard Garriott (aka Lord British)
interview | 07/18/02 | Aaron Stanton
Aaron Stanton was lucky enough to get some quality time with one of the legendary figures of gaming. Known for his eccentric qualities, including adventure vacations and his alter ego Lord British, as much as for his foundational role in creating Ultima Online and continuing participation in MMO projects like Lineage, City of Heroes, and Tabla Rasa (working title), Richard Garriott is THE man right about now. With MMORPGs at an all-time popularity high, and many new titles entering the fray, Garriott was kind enough to chat about his projects, game design, why consoles won\'t succeed online, and much more. Get the interview here.
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